Thursday, October 18, 2012

"Guild Wars 2" the undead violent stream guardian BUILD experience


A lot of people want to take a handsome large sword, but they have to go with a large sword damage streams, but also have to sacrifice a certain amount of blood itself guardian of the blood has been very little in the CD back to the blood / damage reduction skills when it is easy to fall.

Even, it was said to go hurt flow seems to be no help to the team.

Above considered, I get an all-powerful guardian, stable output at the same time, and to contribute to the team.

What immortal violent stream?

As the name suggests, has been to maintain a stable blood is played violent injury.

BUILD read on the defensive, but in fact behind the injury is not lost to the guardian of the plus points POWER.

This BUILD focuses on two TRAITS:

VALOR-[XI]

Altruistic Healing: Applying a boon to allies heals you.

HONOR-[VIII]

Empowering Might: Nearby allies gain Might for 5s when you land a Critical hit.

2 TRAITS can complement each other, when you hit a fatal blow, not only for the allies brought MIGHT also own blood.

This BUILD advantage:

1. 300 toughness, 300 vitality, make up for the problems of guardian of the blood with the Armor.

2. could have been output (the so-called dead is not a DPS)

3. click out of the "Two-Handed Mastery", reduce the skill window period

4. team increased attack power WVW, a copy of the contribution

This is the guardian of my blood has remained stable, at the same time to make the violence, and contribute to the team a lot.

However, BUILD and did not bring the "violence" of the damage for the Guardian, but there must be a critical strike rate, can play a role

So I added in Radiance 10:00, elected on the Valor Retributive Armor: 5% of Toughness is given as a bonus to the Precision "together with the equipment to make up for the Guardian crit rate.

Equipment, I have selected berserker (+ power, precision, critical damage)

Rune equipment: the superior rune of divinity (+10 to All States; + 2% critical damage)

Weapon runes with: superior sigil of Accuracy (+5% critical chance)


I have a 3000 + attack, 48% +5% weapon runes = 53% crit rate, armor with blood than the general harm flow guardian.

But 3000 + attack but it is still lower than point POWER guardian.

But, based on my BUILD, if you hit a fatal blow, you'll get MIGHT

MIGHT stack to 6,7 layer you attack had 3200 +. (Tried to stack up to 25 layers, attack 3600 +)

With more with law, according to the undead violence flow basically has been formed, but did not maximize function.

Our skills, but also the appropriate choice.


First blood back skills election:

Signet of Resolve:

Passive: Removes a condition every ten seconds.

Active: Heal yourself.

Powerful skills I believe I need a description.

Valor-[V]

Purity: You lose a condition every 10 seconds.

Signet of resolve, and why I would like to choose this trait?

Because the solution of two states at the same time, and many times you use Signet of Resolve, move the CD when it will not lift the state, so with this trait, you can rest assured that go back and forth with it blood, and can reduce accidents occur.

(In order to maintain a certain amount of blood for a long time, I also used the "Signet Mastery: the Signets recharge 20% faster." This TRAIT, 32 seconds will be able to use this skill)

7-9 of skills:

"Hold the Line": Grant Protection and Regeneration to allies.

This move required great contribution to the team, and has played itself BUILD "Applying a a boon to to Enchant - now it adds fully heals you." .. Both damage reduction, but also back to the blood, do not have good skills you?

The 2 strokes & elite skills, as the case may elect skills on the line.

VALOR-[XI]

Altruistic Healing: Applying a boon to allies heals you.

This in the end be able to return to much blood? Basically whenever you crit, you will be able to return to hundreds, together with itself the guardian of the F2 passive skills,

Probably back 6,700 .If you have a bunch of monsters with big sword 2 AOE, back to the blood of thousands .

Integrated with law, will be able to come up with a blood, armor, damage, guardian to help the team.

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