Friday, November 30, 2012

Diablo 3 novel excerpt: Mephisto and Oneal


4000 years ago, hell demons had once attack to Gladsheimr.

Seeing demons we must win, angels are seriously wounded, in addition to the Oneal.

The Oneal Archangel Gladsheimr fighting force, the weakest, not even as a general Archangel. However, she is the incarnation of hope of the world, in every war, her last rope with her hand piano, play the tunes of hope.

Precisely because of this, her demons, hell Lord of, has been the most mysterious one. A devil never seen her real face of this until Mephisto stormed Hope Garden.

I hope the Archangel with angels in the garden joined the diamond the door fighting only Ao Lier a man in the garden, dutifully bow to play with the world's most beautiful tunes.

Her noble and pure dedication like hell never scenery. That moment, Mephisto even feel ashamed. Some of his own reasons are not clear, he concealed his demon form, revealing never used the human form.

However strong the devil him breath or alarmed Oneal, she lifted her head and saw in front of this man. As Inarius said, Mephisto people morphology is quite beautiful. Body dumping long handsome facial features, hair and eyes are pure black, the prospect of a solution with a trace of a touch of sadness.

But Oneal or a see the essence of his demons, felt his body no less favorable to her a powerful force in any one brother.

Pieces screeching halt, she never had the experience of any enemy, also did not expect that there will be the devil to enter this her garden.

Mephisto raised his hand, Oneal turn a blind eye to await death. Mephisto fatal blow in touch Oneal eyebrows when stopped down, he transformed gestures, a powerful circle Oneal sleepy.

Or wait for the entire Gladsheimr in their hands when, again thinking about how to dispose of the most useless angel.

He left the Garden of Hope, back to the battlefield, but when he arrived at the the Tianyi bridge, found that the situation has changed. Duriel and Azmodan had an argument, Andariel and Belial, also joined them. Demons infighting that Archangel called Izual, handheld blue anger, all the way overwhelming, they finally defeat, he also Inarius blunt instrument.

And his brothers, he wants to withdraw the hell, he suddenly turned to the other end, the confusion, no one noticed, he went to the Garden of Hope.

Him clutching his wound, pale reappear in Oneal front.

Crack this circle need to consume a lot of energy, he probably will not be able to and then fled back to hell.

He glanced at the circle of girl, hell woman so much, why impress his chosen is an angel?

He gather up the last vestiges of energy Oneal release out from the circle, and then fell to his knees on the ground.

Oneal shaken out of that circle, she had thought he was desperate to be trapped in there forever.

Good opportunity, now is a good opportunity to kill the demon king. Oneal lifted the piano cable Flanagan used to play music.

But she looked at the man lying on the ground unconscious, but can not find a place suitable to start. He has been seriously wounded, came here, that is, in order to release their own it?

The Oneal moment can not tell the hearts of any taste, the hands of Kum Sok was finally put down.

The devil defeat, the the Oneal the high-end maid Angina and Xi Liya also leave the battlefield of the door of the diamond, returned to the host side, but the scene in front so that they surprised. They saw Oneal stood blankly vines surround the flower stand under her feet, and an unconscious demons.

Ask what the whole story, clever XiLiya quickly guessed the owner's mind, and she told all the angels the Oneal need rest, then shut the door to the garden.

Do not know how many days, Mephisto woke to find himself lying in a very gorgeous and elegant room, High days and bright light could not open his eyes to a little shake, dim, he saw Oneal long hair slightly waving back.

Oneal found in his wake, came to his side, his face a look of changing several finally find a more suitable occasion stern expression.

"Who are you? Why do you want to release me? Your conspiracy?" She thought to imitate that several brother imitate full Oneal born judge and executor of her ass like Mephisto the eyes can not tell the cute.

"I Toure. Morpheus Toth" he uttered his full name, the name is really caused by the expression of horror on her face. Abhorrence king in charge of the world hate first feel the disgust of their name.

Oneal again raised his hands Kum Sok Mephisto injury healed, Gladsheimr further weaken his energy, she believes she will be able to kill this demon, his soul back to hell.

Mephisto looked at her, eyes of endless grief.

Behind two questions I can not answer you, because I do not know why. "

"Believe it or not I'll kill you."

"Of course I do not believe." Mephisto looked Oneal eyes: "You do not have the heart to kill me, and forces you can not kill me." Even his serious injuries healed, even if Gladsheimr limit forces, but he has seen Oneal at the moment is still not his opponent. She is Gladsheimr holy incarnation, she never insulated and killing.

"Nonsense. Eight." She still want to seem vicious, but he was drawn into the arms of Mephisto.

"You have the ability to break free what to try."

"Sacrilegious sin!" Oneal found that they have full control.

"Well," Mephisto, but let go of her. He knew how horrible the forces of hatred, he can not let her hate him.

"Go, go back to your hell, if you found you're dead." Oneal pale, trembling voice.

"You just do not want to kill me." Mephisto from her sentence, see hope trace Ruoyouruowu.

Oneal suddenly speechless.

Her stunned look really attractive, her breath exudes holiness, there is the woman's unique taste.

"Do not drive me away, Oneal, I'm gone, the next meeting, we will be enemies, now," the color of his eyes sad thicker: Oneal, forget I was the devil, just this once, I'll on out of here, I promise. "

"Why." The Oneal lips trembling body yet again Mephisto drawn into the arms, this time, she was no longer struggling, he did not re-release.

Angina waited at the door of chaos, the brain, the heart was throbbing with panic.

The next evening, the door was opened again, Oneal appeared in the doorway, her pale, his eyes brighter than ever.

"He's gone."

Mephisto, to comply with his promise to return to hell. He left Angina, he himself did not know of the blood.

Diablo 3 gold

Wednesday, November 28, 2012

WOT senior players: choose coins car according to your own style of play


As we all know, gold coins car has three major advantages: training, make money, small pressure.

The training is training fellow the vehicle-members, for example, I can use a member of the Lions training E75, also can use the IS-6 training-7 members. But I can not use the Super Pershing training T110E5 of members, -7 members can not be training with the Lions.

To make money on needless to say, this is the original intention of most of the players to buy gold coins car, some money in order to play. Gold car general repair cheap and high rate of return.

The little finger pressure is relative to the play silver car, gold cars due to economic pressure and it was generally less demanding gold car, so play with little pressure.

Today to talk about how to choose according to their own style of play the gold car. Limited to the eight coins vehicles other level I have not played some gold coins car.

1, pointing Fort - 88 Jagdtiger

Like all German series TD, 88 Jagdtiger play sparring over-the-horizon fire support and distance Tibetan crotch. If you think you are more familiar with the the German TD frequented the TD bit in fact 88 hunting tiger can really say is the the tank world gold car first money weapon.

2, 59-style

Only gold World of Tanks medium tanks, motorized, high defense, in general, do not lose any one sibling medium tanks.

59 requires players to have the experience of playing medium tanks, the bigger picture, if not the best of these two points or not to start. Recently seen a lot of the retractable 59, go out and see their output, are poor three digits, that is simply not earn money.

3, IS-6

Heavy armor, the tilt of the first on the narrow crotch, IS-6 can even tanks all eight of the world car defense No.1.

This car more suitable for human shields type players card points is kind of like the anti-line for his teammates share the damage.

The disadvantage is the gun penetration depth of only 175, hit a lot of cars need parking targeting, and due to the shrinking circle is relatively slow, so when you shoot often the enemy can breakdown you.

4, T34

T34 guns high penetration depth, moderate power, but the slow rate of fire. Guns shrinking circle slowly, and general accuracy.

Body almost no defense, but the turret defense capability, the pitch angle, good adaptation terrain.

T34 is suitable to be made between a second-tier support for enemy weaknesses to grasp bad players, you can try to start the T34, at least you're playing wear enemy.

5, the lion

All the advantages of a lion focused on guns: high penetration depth, moderate power, high precision, is a rare black guns.

Poor lion's body defense, but the head is very hard. The pitch angle is not good. Poor mobility, fire support suitable for 2-wire.

Almost play of the lion and the 88 tiger hunting, illegal guns, support, try to lie to hurt for a shake-up, is a good choice in the distance with a crawler.

6, KV5

KV5 in general is a good car, long-range defense capability, but positive weaknesses too obvious, and at close range can be said that there is no advantage. The KV5 gun penetration depth of only 167, but the high rate of fire, high output capability.

KV5 very tall, so the breakdown capacity is higher than his gun is 59 armored IS-6, this point we must explain.

7, Super Pershing

The Super Pershing somewhat concentrated in front intermittent armored. Intermittent armor is a double layer of armor design, the outer armor can deflect enemy shells, to a staggering protective effect.

The Super Pershing defensive ability, but because of the reasons of the gun, the car needs to close wrestling close struggle, the Super Pershing's weaknesses more obvious, so the position is a bit awkward.

8, WZ111

The reason why the last mention WZ111, in fact, I want to say is, if you do not have to play gold bomb plans and financial resources, no need to start WZ111. WZ111 -6 much more expensive.

A WZ111 the advantage of gold shells. IS6 we can and make a comparison.

Defense capabilities, the WZ111 the side armor thinner, does not fit the pendulum angle positive arrow armor on the move in order to fully reflect its value. If you use silver bomb, you need to stop targeting Arrow armored enemy easily find the best angle of incidence of breakdown.

With gold shells WZ111, you will have a very intuitive feel: Basically, do not stop targeting, looked almost a gun, to keep the entire body shaking slightly defensive surge capacity, output capacity is also greatly improved.

Before silver shells WZ111 first 70 games winning 38, and later I saved up 8000 gold shells buy one get three, now playing 150 games have winning percentage increased to 63%, that is to say, the last 80 games WZ111 winning can be maintained at 80%.

Gold cars have their own characteristics, but also we need to be careful to buy, according to their ability to buy the corresponding gold car.

Monday, November 26, 2012

"Guild Wars 2" the Lost Shores new map increase Ranger pet


There is a bronze medal chameleon monster at the bottom right of Southsun Covearound, you can grab a chameleon.

Players who are interested can go and see.



Sunday, November 25, 2012

"Guild Wars 2" the lion guardians Series weapons acquisition method


First of all, you can through the furnace synthetic convertible currency to exchange for the the lion guardians of series weapons, you can also directly purchase with karma.  gw2 gold

The first to Lion's Arch furnace next Miyani to buy 1s4c donations packaging

"Guild Wars 2" the lion guardians

And equipment into the furnace of a packaging and three of the same color level synthesis

"Guild Wars 2" the lion guardians

And then obtained Conversion equipped with the captain's council commendations

"Guild Wars 2" the lion guardians

Put the item level will affect the number of synthesized

The following list:

Put the chapter number of items were

10 food 1-3

L70-80 white equipment

L60-70 blue equipment 7

L70-80 blue equipment 8

L70-80 green equipment 12

L30-30 gold and equipment 17

L40-49 gold equipment 17-30

L50-59 gold and equipment 30

L60-64 gold equipment 50

L65-69 gold and equipment 70

L80 gold equipment 140

L70-75 orange equipment 550

L80 orange equipment 600

Npc-Lionguard Lyas exchange equipment located in Lion's Arch Square, north

"Guild Wars 2" the lion guardians

You can also buy Chest Key, Kit

"Guild Wars 2" the lion guardians

But this series appearance is a bit ...

Shield Preview:

"Guild Wars 2" the lion guardians

Saturday, November 24, 2012

The Asura class skills, personal brush map dotted sharing

Dagger mastery, full {this brush map not controversial, PK can use katana attack speed}

Ghost chopped + Force ghost chopped, plus full {This skill is very controversial, but not really fill up the ghost chopped EX ghost cut on Do not speak, comes the dark attribute attack, the cooling time of 6.3 seconds, although the release of very stiff after high, but I personally think that you can make up for the fight not tyrants monster can knock down a move, not the monster of the tyrants body played with frozen EX ghost chopped plus excellent single attack output, but also to make up for the frozen skills gap, it is OK skills}

Ground crack fluctuations sword, plus full {cooling time of 2.1 seconds, plus the EX attack range and attack power have increased a lot, this skill is the most commonly used blind skills, it is proposed to fill}

The Frostsaber fluctuations sword, filled with {to the enemy fired 13 icicles frozen to fill up a 50% chance, 3 seconds freezing effect, attack a number of segments, frozen a great chance to fill it, you did not find this skill and ghosts chopping skills was only 0.7 seconds? }

Ghost-Indian beads, plus full {plus full 26 without cooling time, every increase in an engraving when the attack force to increase the ratio of 102%, continuous time increase in 0.3 seconds, increase time multi-stage attacks, the last explosion attack increased by 193%, the size ratio increased by 10% . DNF single attack one of the best skills, many blind heap dark strong is red this skill, how can the discontent}

Crack wave cut, fill {fill 30 8.4 sec cooldown EX plus later from paragraph 3 to paragraph 5 attack, the release of Invincible, excellent sets printed, attack force, unable to find shortcomings}

Fluctuations engraving, the full {Shura soul}

The setbacks will, full {this skill is also a lot of controversy, smitten plus 34 intelligence, duration 20 seconds back to blue also the MP replies speeds giving power. }

Intended to kill the fluctuations in the full {10.2% critical chance because it must be added, and skills teammates around critical chance to enjoy the same effect, the most critical is that you do not feel this skill without themselves from the outside is not like blind?}

Evil light fluctuations array over {7 segment attack, the percentage of skills, ignoring all the monster can not crawl control field nirvana, excellent attack, how can you dissatisfied with? }

Fluctuations in the outbreak, the the full {skills with blind skills a feature is to add more, the shorter cooling time, open 70 will no longer be a tasteless skills, excellent attack force, plus at least 16 cooling time of 10.4 seconds }

Pluto array is not moving, full {rotation time of 4 seconds, cooling time of 45 seconds, compared to Warriors, I prefer not to move, of Ashura most comfortable attacks orientation in remote, with unparalleled I feel upset my rhythm.

Evil light chop, +1, a big evil light {late rhythm playing up, there is no time to build gas plus 1 in order to set India}

A small fire, +5 {I like small frozen then ghost chop sweep the floor, and then thawing crack wave and then a large frozen, but also frozen and then loop ghost chopped sweeping crack wave, and then a small frozen cooling time to the, in the then small frozen and frozen the ghost cut wave sweeping crack If low heat, freezing on the break, so even BOOS do not have access to the late Pa body monster, could not move}

Magic critical hit, the magic back to strike, there is no dispute to fill {critical hit back hit someone said Shura back hit less, but you look at the efficiency of your title thin task back strike task completed knew Shura back in the brush Figure The number of clicks is simply a lot of}

Jumping fly, +1 {I point an escape skills can sometimes When used, this SP is not poor, the specter of the BOOS The roar, after dark spaces plus directly on, make you jump very high, the risk coefficient less. }

By the body crouched, +1 {do not want to explain}

Large ice full EX, EX fire full EX crack fluctuations sword full, EX engraving must be full, EX ghost chopped full, EX fixed full EX split wave full

EX wheatgrass {my previous few days full segment number of attacks and attack power has indeed increased, but If the monster Once frozen, the multi attack did not hit on want multistage attack full hit just too hard, so I give up . }

EX fluctuations outbreak {few days before the 1 million point wash fill, attack power is indeed a significant improvement, but the face of the 6 points TP, really extravagant, so I am equally discarded}

Plus point is these games happy most important plus point for everyone is not the same, everyone has everyone's attack, I've seen plus red and green circles of blind, a fixed can seckill hero BOOS. Because The equipment is different, the brush map plus points are not the same. guild wars 2 gold

Thursday, November 22, 2012

"Guild Wars 2" the Lost Shores new back decorations furnace synthetic formulation


"Guild Wars 2" lost Shores piece of information updated to add several back decorations, they are perfusion equipment and perfused through ascended equipment, commonly known as pink equipment. By mysterious melting pot synthesis. Listed below are making recipe:

Note: The Philosopher's Stone and Crystal can stove next the NPC (Miyani), purchased from the lion arches financial

Note: Vial, monster of Condensed Mists Essence new copy of a chance to drop guild wars 2 gold

Bowyer's Delight

56 Power

35 Toughness

35 Vitality

1 Vial of Condensed Mists Essence

250 Philosopher's Stone

50 Glob of Ectoplasm

250 Vicious Fang

--------------------------------------------

Endless Quiver

56 Condition Damage

35 Toughness

35 Precision

1 Vial of Condensed Mists Essence

250 Philosopher's Stone

50 Glob of Ectoplasm

250 Ancient Bone

--------------------------------------------

Quiver of a Thousand Arrows

35 Toughness

35 Vitality

32 Power

5% Magic Find

1 Vial of Condensed Mists Essence

250 Philosopher's Stone

50 Glob of Ectoplasm

250 Vicious Claws

--------------------------------------------

Yakkington: A Traveler's Tale

35 Toughness

35 Vitality

32 Power

5% Magic Find

1 Vial of Condensed Mists Essence

40 Crystal

50 Glob of Ectoplasm

250 Vicious Claws

--------------------------------------------

Tome of the Rubicon

56 Condition Damage

35 Precision

35 Toughness

1 Vial of Condensed Mists Essence

40 Crystal

50 Glob of Ectoplasm

250 Ancient Bone

--------------------------------------------

Koss on Koss

56 Power

35 Toughness

35 Vitality

1 Vial of Condensed Mists Essence

40 Crystal

50 Glob of Ectoplasm

250 Vicious Fang

Wednesday, November 21, 2012

Individuals? Team? Interests? Dragon Nest "Angel" tip


Recently, in the forum often seen a lot of praise dragon configuration, forbidden 50S the PVP ban Occupational posts, I recently read a book called "Angel" tip, it is the former Soviet writer Germany masterpieces Rouge Kafelnikov (later changed to U.S. citizenship), mainly about the "lie";, I borrowed some plot within the book to talk about their own ideas.

NO :1 - hero?

"We do not need the reported behind-the-scenes people how to work hard, our newspaper described as long as he praised his people to follow his example, imitated him to do." - "Angel on the point of a needle."

Primary school to university, our textbooks will always be the "hero" of the figure, the textbooks always guide us learn to be like a "hero"; primary school to university, our school always look at test scores, always the best left out; primary school to university, our parents always require test scores always call us to learn the a neighbor high score of children, away from the low-scoring students - this is the "hero" mode.

Today, we meet in the game, the "hero" of the seed germination discrimination today.

A group of people began to use "lie" to deceive the majority of players, they created the word "standard configuration" let others think that if there is no "standard configuration" play Dragon Green Dragon is feeding the dragon; lie "repeated a hundred times is the truth - the players have to keep using this" standard configuration "to challenge the lair and found that it is actually relatively easy clearance; slowly" standard configuration "career alienated, slowly discrimination then slowly disappeared.

Before, many people see the bow and arrow T, they felt bow no output "get in the way" - in fact, this is the concept of "hero" prominent "standard configuration" When people accustomed, if there is other than enter, "With 'get in the way' would hinder my output." This is a real reaction in his heart.

Psychological reaction of the "hero" of a wide variety of behavior can be reflected, to cite some examples below:

1, PVP ban occupational forbidden skills - Now, in addition to the alchemists card Carly damage is too high, the cross BUG three operators to improve them, the other so-called cut, but also on barriers some performance, they require "perfect" to express themselves, not others "get in the way" and not to "get in the way".

2, I sent a post to air their grievances, many priests, said: banner cure logo chasing assault soldiers milk; own calling to one side to increase blood press F1, and then to increase the blood of children ran in the opposite direction, etc. some words, people who rushed to the front of other human services all have to tie him.

3, praise dragon standard - I have read many such posts, inside the so-called "standard configuration" basically copied from the Green Dragon past.

This performance is the hero of the "heroes" - "Hero" psychological, is the lack of responsibility, the responsibility can be divided into two; course some is that some people with ulterior motives.

NO :2 - responsibility

"Pure lies, not blending a hint of the truth, because the truth hamper like before blindly believe." - "Angel on the point of a needle"

At home without cleaning, no cooking, no laundry, no money, "score" the purpose only; movie hero even if all of the buildings on the planet are destroyed, as long as the bad guys destroy a monster is to complete the task - "Hero" is not required to be responsible.

However, in the game "Heroes" can be no fear? "Hero" can a person into the dragon lair it?

Sorry, to comply with the rules of the game, and responsible for own teammates.

Responsibility can be divided into two types, I illustrate it here, it will understand the simple (non-black career):

A responsibility: what you should do.

1, Once, I opened The Dance play little green with the Highlands, God of War 4 off when Raytheon with a miracle, to the last 4 1 5 off onto two blood Callahan, when Command (Cross ) said: "imperial sword, when you start a Callahan blood immediately put Highland." 8 people close to the Callahan close output; routine black hole when entering a blood, immediately drifted 5: Alchemy, Magic, Raytheon, ice Ling, God of War.

The command asked: "how I Only You (sword Wong) Highlands.

"They are blood less likely to die."

"Do not Luanche everyone close to the output, you have to put the bad, blame others less blood." Command immediately interrupted his words.

2, a time I used the popularity of wearing a 60A1 level +8 armor play hell Ph.D.; and Dr Paladin team said before I pull BOSS, and then twice in a row, Ph.D. in the air moments before smashing down (not to 1 sec) in the air, turned to me, and I did not react naturally drifted.

Immediately asked him: not pull? Pull me on other kinds of play.

He said: I'm sorry, I just Guzhe beat the dog did not notice.

The second responsibility is: you should be "back"

Mentioned in the previous section, the embarrassment and frustration of priests here do not say, just want to mention how, when blood residue does not back it? Really is the "hero"? In the game, an NPC said the sentence for two years, after listening to so many times not fathom what it means? - want your adventure living longer, we must know how to distinguish between recklessness and courage - Of course this is just a game, there are a variety need to select "Back", is also a reality.

The responsibility is shared, not bear, and should train technology, familiar lair copy of, have to learn to think about how to do better, but also learn to review where doing a good job, but also do a good job and equipment.

Equipment is only a tool, the creators of the game have never said that novice equipment can not be used to play any of the dragon, but is responsible for his teammates and improve fault rate, the enhancement of their own capacity is necessary, but not just parroting often lies fabrications, but also the next section - Businessman someone with ulterior motives.

NO: 3 - businessman

Order career, his own father denounced, also published a statement from the relationship with his father. "

"Whether the world what is subscribe read, we are here as usual."

"Angel" tip

The biggest killer businessmen to do business is a lie.

Businessman exactly know how to use the "hero" of the children psychological preparation lies, only the "standard configuration", occupational discrimination equipped discrimination, PVP ban Occupational & skills.

Lie repeated a hundred times is the truth - When people believe more and more and more people to do in accordance with the "lies" the greater interests of businessmen get.

Assuming Tsan Dragon Green Dragon "standard configuration", also Sage, priests, Magic, ice Ling, Ares five career, the other three positions can be ignored clearance reward is concentrated in five career.

Equipment out twice a week, not many - some would propose. But do not forget the eight businessmen to do business location is definitely one of us, and now send so many skip a grade No. SD, which businessmen will be few?

"Standard configuration" - the birth of the word is in order so that resources are concentrated in five career even less professional!

First, the "standard configuration" within the players need to be equipped to play the better, it is certainly to the businessmen to buy equipment.

Secondly, the players outside the scope of the "standard configuration" in order to be able to compete for scarce certainly want to businessmen to buy equipment.

Then, when everyone went to had the latest eight people nests (hard case) when merchants with another lie to cover up and let the "standard configuration" to continue to develop - that is, output & survival "is" occupational discrimination and equipment discrimination.

Lair currently based on the most popular equipment designed another direct point of saying: Green Dragon (hard case) in 50A2-level design, the typhoon (including Hell) Dr. in 50S2 level design.

We can seriously think Recall that not a lot of discrimination 50S2-level posts (thank the moderators for the Suppression of the time of this post appears focused on just getting 60A2 grade the first 10 days, or more), then the purpose of all discrimination wind blowing a force not do 60A equipped people to buy the finished product to buy materials. This is discrimination against the so-called "equipment.

Class discrimination and PVP ban vocational & skills in fact, is about the same, meaning that let you play another career. You want to leveling the need to equip the full level of the need for better equipment, and then engage in equipment for your beloved class.

Monday, November 19, 2012

"Guild Wars 2" the Lost Shores new copy of fog of debris Guide


The Lost Shores updates, add a copy of the fog of debris. And some copies of the previous fog of debris from the the multiple small copy of the clearance progress of the system. Specific content before you can view the introduction: "Guild Wars 2" the dungeons copy of the new system: fog of debris. This introduces in the new copy of the skills and the important details of the treatment.

1. Form your team

Before you enter the copy, you must form a complete five-person team. All teammates must be confirmed by the captain of the difficulty of into the fog debris copy of the entry in the debris of the lion arches.

2. Copies of difficulty

The upper-right corner of the screen displays your current copy of the difficulty. Every time you complete a full clearance cycle (3 microdebris module), the difficulty will increase one level, this difficulty will continue to rise no upper limit.

Some situation will occur due to the difficulty of continuing to strengthen. Not just the situation can be expected to, such as: BOSS difficulty will become increasingly large, but more will also environmental factors. For example: a long downhill trail in volcanic terrain, players need to avoid many of combustion boulder. With the rise of the difficulty challenging settings produce more ADD small monster.

When you complete a few more difficult if your team is restructured, a copy of the difficulty of restrictions will change, this will be your teammates difficulty progress control.

3. Mistlock Lookout

After entering the fog of debris a copy, you will first reach Mistlock Lookout, where will you rest camp, there will be team rest businessman. : Repair, trading, decomposition.

In the center of this region, there is a blue portal, once you rest and ready to start a copy of challenge, the captain can enter this portal, and then his teammates will receive a confirmation box, can issue a confirmation box ready signal and view other teammates state of preparedness. Once everyone is ready, you will be assigned to a random fragments.

4. Copies of cycle

Unlike the other copy of the copy of the 3 mini random debris into a run cycle. Once you have completed a cycle, you will get a trophy, and start another cycle.

Third of debris has been completed, you will be transferred returned to Mistlock observation deck, you can rest the team. After that, you can continue to enter the portal to the challenge. Each cycle takes about 15-30 minutes for clearance, this time will depend on your team with a copy of difficulty.

5. Debris barriers

And the other copy of debris copy will not contain a resurrection point can be activated. But each of you to complete a stage will unlock an invisible point in the record.

The records point to restore downed teammates, when each downed teammates will stay in state lying corpse until they are resurrected, or group off the team record points resurrection.

6. Relics debris

A new copy of currency, called Fractal Relics. After the completion of each copy, the chest will produce of five heritage debris and additional trophy.

Heritage debris can be purchased from merchants Mistlock Lookout equipment can also be used to synthesize.

They sell jewelry, parcels and 20 grid. guild wars 2 gold

Dessa's Experiment Journal consumables, will get skill points. This will be your production mysterious forging material important to get the means.

Saturday, November 17, 2012

Dynamic scale system, "Guild Wars 2" explore endless


    "Guild Wars 2" and other rating means that every game is different, "Guild Wars 2" using the innovative dynamic rating system, the level of the players is no longer fixed, but with the environment in a changing. Dynamic level adjustment system will change the character level area where according to the role and attributes. For example, when an actual level of 50 roles to reach the area of  10, his attributes will automatically reduce the effective level equivalent to 10 roles. The effective level green digital display next to the actual level of the players, also the hero on the panel below the actual level. Changes in property values will be the hero panel next to the property value is displayed in green text.

    Advantage of the dynamic system of rating system

    Kill enemies too easy to avoid the role of high-grade and low-level players can not get enough reward; avoid role to achieve high-grade lost interest in the content of low-grade and give up the exploration of these regions; system downgrade and the role of the property is still consistent with his actual level of experience and loot, but not more than the character level and match players in the area for experience and loot.

    Dynamic rating system structured PvP

Structured PvP, the role of the effective level will be automatically increased to 80, and will automatically get all 80 items and skills. PvP game, the role will be to win the honor, and honor the values can be used to unlock PvP equipment and capacity.

    Dynamic rating system in PvE

    In PvE, the role effective levels and property values will automatically reduce the role Area. Role obtained all the skills and equipment will not be affected, so even if the character level and the property is reduced, the contents of the map, while relatively simple, but still challenging.

    Dynamic rating system in WvW

    Role in WvW effective level will be automatically increased to 80, but it will not get any actual new capacity (skills) or any new equipment, the role still needs to have enough experience to unlock these capabilities or equipment. Therefore, all roles are automatically increased to the effective level 80, but the role of the high-grade still more than the role of the low-grade advantage. In WvW role still can be upgraded, so players can fully upgrade in WvW 80.

Guild Wars 2 gold

Thursday, November 15, 2012

I am the sniper! Soldiers WvW rifle flow violence BUILD


My interest is sniper elements and commander.

The Pure Fury Permanent continuous outbreak hurt flow of sniper characteristics:

After testing, in addition to 80 soldiers, rifles Burst have a high probability of full blood seckill elements basically have a 90% chance of full blood seckill (about 13-23K damage, few elements will support the blood to prevent seckill)

After quickly hit to kill all of the elements you will quickly wind change (elements control the wind capacity is too strong)

The main weapon is a rifle + great sword

Why with great sword?

In fact, a large sword mainly used when the transport (two strokes Displacement)

And tools to take place

After the play will be introduced in the introduction to the skills characteristics and Rune.


20   1: "Select anger full damage increased by 12%"   2:" 5% of the power is converted into life"

20   1: "33% of the crit Sunder (bleeding time increased by 50%)" 2:" rifle with the harpoon gun penetrate target & CD-20%"

0

0

301: "anger full increase of 9% critical strike chance"  2: "heraldic CD-20%: BURST Cooldown reduced by 20%"

Why did you choose this feature do?

Why not every hang a coat of arms +40 precise?

This would involve the runes with the law as well as the use of skills, and so let me finish skills, as well as equipped with a clear introduction.

(New)

Many people asked said the spike-why not point to spell 30 accurate Quickness

Mainly in the fight WvW, forging ahead of flags is too easy to die, so I think that move too tasteless.

Burst skills to reduce point to is very easy Burst the MISS (distance prediction often have errors, and the squat rack gun often blocked by the terrain), the situation did not hit to wait for that CD will regret that I did not point by CD.

And accurate high enough, in fact, totally did not need to support accurate.

STR reason points to 20 conversion when conversion is very considerable in the case of very high strength and stacked full Rune (about 1500-2000), and he added properties, so eat converted stone the extra will multiply ( all complement each consisting of BUILD). Burst crit rate of 90% is not necessary to invest accurate comparison is strength.

SKILL:

Treatment technology: with initial treatment skills, because he is the most complementary skills. But also on the anger

This is a very high dependence anger

Skills: precise heraldry - Active: immediately back full of anger

Skills: for great justice!

Skills 3: No injuries in 5 seconds (Anyway ADC total to bring life-saving skills, right?)

Elite skills: heraldic

Equipment:


Mainly on the full set of BERSERKER, jewelry with BERSERKER

This is not explained

This value addition coupled with anger 9% crit

Anger full BURST 95% crit chance!

ATK 3958 is fully stacked state

This two gap of STR characteristics of blood

Gap of about 1200

Rune:

Equipped Rune:

Superior Rune of Rage

1. +2% Critical damage.

2. +20% Fury duration.

3. +3% Critical damage.

4. 5 percent chance of being hit get Fury30 seconds. (Cooling time: 60 seconds)

5. + 5% critical damage.

6. In Fury state + 5% critical damage.

Weapons great sword:

Superior Sigil of Bloodlust

Every time you kill an enemy increased by 10 forces. (Up to 25 layers, death or replacement weapons effect disappears)

Weapons rifle:

Superior Sigil of Force

Damage increased by 5%

Rune is fine with the lies of this feature, coupled with the characteristics of this skill group is immediately whenever the CD is one to open elite skills for great justice, permanent Fury, and if do not forget to open the fury but also the more or The higher (Signet-CD + the rune effects Fury duration increased by 20%). It is possible to use the rune last a fury state +5% damage, which is the only one able to provide up to 15% critical damage runes.

In the melee, basically the CD immediately used, and the characteristics of each heraldic +40 precision is pointless. And basically hang on until such fury, permanent no longer need accurate. Features + Rune accurate, and fury will be able to let the rifle burst critical chance up to 90% and CD 8 seconds one time.

Food choices 100 Expertise +10% critical damage Curry Soup, and eat 80 and other physical defense conversion converts power stone. Fully stacked probably Atk 3900 + critical chance +85% critical damage +116%.

GW2 gold for sale

Tuesday, November 13, 2012

A special percentage DNF fixed damage


1. Fixed damage skills data Detailed 

Formula 1: percentage formula: 

Ultimately damage= {{(basic physical attack & magic attack + equipment upgrade) * (1 + strength & intelligence / 250) * (skills percentage) * [1 + (attribute strengthen - attribute resistance) / 220] * (1 - monster damage reduction)} + ignore the attack * (underground city level factors)} * (1 + equipped yellow letters bonus) * (1 + broken strokes * 20%) * (1 + critical hit * 50%) * [1 + White on bonus * (1 + broken strokes * 20%) * (1 + critical hit * 50%) 

Formula 2: fixed damage formula: 

Eventually damage = "{{(the basis of independent equipment upgrade) * (1 + strength & intelligence / 250) * (skill coefficient) * [1 + of (attribute strengthen - Properties resistance) / 220] * (1 - monster relief damage)} + attack disregard * (underground city level factors)} * (1 + equipped yellow letters bonus) * (1 + broken strokes * 20%) * (1 + critical the hit * 50%) * [1 + and white addition * (1 + broken strokes * 20%) * (1 + critical hit * 50%)] 

NOTE: fixed damage is not calculated independent, so disregard fixed damage formula calculated item 0 

Skills panel data with independent attack is directly proportional to the popular means skills panel / independent attack = skill coefficient 

Solid-injury skills coefficient concept: that every point fixed damage of the skill value of 9.2 

That fixed damage * 920% 

Similarly, we can easily draw awakening skills coefficient of blasting skills panel / solid hurt the value. 

2. How  to upgrade is the most reasonable? 

Here it is necessary to introduce a number: enhance the rate 

We upgrade on what basis? 

1000 the basis of independence this argument 

With reference to the above formula is derived: 

Formula enhance the rate = enhance / upgrade before the formula = 

[1 + (Strength & Intelligence + lifting force & Int) / 250] * [1 + (attribute strengthen + is a strong amount of lift - Properties resistance) / 220] * [independent attack + independent lift amount] 

[1 + (strength & intelligence) / 250] * [1 + (attributes enhanced - attribute resistance) / 220] * [independent attack] 

Above formula: Suppose you forged, independent attack 1400, 10, the basis of property right slot attributes of the 30 slots, figure the basis of property enhancement strengthen 40 basic independent 1400, calculated in accordance with the power of 1500 to 

How much improvement is considered reasonable? 

Then they would have used to enhance the rate formula 

For 1500 force increased by 30 forces about (1 +1530 ​​/ 250) / (1 +1500 / 250) = 1.017 for 1500 force 30 strength increased approximately 1.7% 

Strengthen, hit 12 attributes strengthen card upgrade for 40 attributes about (1 +52 / 220) / (1 +40 / 220) = 1.045 that is for 30 right slot, 12 card is approximately 4.5% increase.

Up to 35 independent about upgrading to the 1435/1400 = 1.025 for 1400 independent 

So there is no so-called 1000 independent benchmark value argument. Only enhance this argument 

Conclusion: 

1. Fixed damage is not ignoring addition, base attack than the normal percentage of special percentage. 

2. 1000 independent benchmark value, this assertion is not correct, 100 independent in the end to enhance the number is not calculated in this way, it should be in accordance with the character of existing independent property enhancement, strength & intelligence calculation.

[1 + (Strength & Intelligence + lifting force & Int) / 250] * [1 + (attribute strengthen + is a strong amount of lift - Properties resistance) / 220] * [independent attack + independent lift amount] 

[1 + (strength & intelligence) / 250] * [1 + (attributes enhanced - attribute resistance) / 220] * [independent attack] 

Similarly, you can use this formula to calculate for independence, strength & intellectual property enhancement equivalent calculation, reference characters panel to pay attention to upgrading.

Diablo 3 players analysis: seeking common ground while reserving differences between class


Blizzard in order to make the game simple and easy to play, a lot of general equipment, even generic skills, thought the least restrictive to most choice, in order to achieve diversification, however, the reality is just the opposite. In the pursuit of efficiency trends, everyone will choose the same build, the same equipment, the difference is only level panel. While playing the game, especially game side AC side, not just need a stronger than you look at the figures size to a more of a sense of accomplishment and sense of presence, I can do that you can not do things, without strong or weak. If the change can be carried out in the following three aspects, personalized career may be a good improvement.

1: equipment

If no special effects, special equipment, or the special effects is rubbish, who would be willing to go with it? We look the Master holding hands ax is very pleasing to the eye problem is not that the whole career of the Handed Axes available, but in the Master turn have a sense of the presence of equipment missing. Handed Axes attributes better wand and no special purpose instruments used, and why I do not select Properties? But compared to the monks, the Master of the problem is not so ridiculous.

Exclusively bug Hammer + clouds bridge, although there is a Cestus, but not at Cestus popular just because that 25% of electrical damage, eventually digital size of the problem. The most garbage weapons, non-Wu rod is none other than, but you really can not find any reason to use it. So we see all the people in addition to the Demon Hunter, bloodshed, are BUG hammer. If employment is limited weapons can have more cool effects, and general weapons completely distinguish, I think even bleed damage and easy to use.

Weapons Wand: Storm-range attacks using the weapons wand, The weapons wand can have a chance to parry. Cestus: burst palm glove. Cestus attack enemies have a chance to hit weaknesses, causing additional damage. Trigger this effect will be 100% behind attack enemies. I do not think the the limited skills weapons will limit everyone to play, when a the Cestus monk saw a stick Monk smile: this is the same door, but the genre is different. Both sides saw holding a hammer monks, and then smile: This is out the door division.

Crossbow gun: double-held crossbow gun two crossbow gun fire can be used simultaneously, each crossbow gun caused 60% damage, if there is more than one target, can attack two targets simultaneously. Even Spear hunting magic guns the injection arrows at the same time.

Heavy weapons: heavy weapons attack range of +5 yards. Hands heavy weapons attack range +8 code. Barbarians strong sense of the presence of heavy weapons is still weak, plus anger still rely on passive skills support. Since heavy weapons, to understand than the general weapons, attacks a wide range like.

Wand: casting speed by using the wand. You can eliminate some magic casting action. Adder: the use of the instruments used on non-occult spells non boot magic charge can be sustained consumption Peru can automatically send empowerment is full, caused greater damage attack a wider range. Shaped empowerment full bombardment bombers to full screen. The crit back secret for some build necessary, but completely cool, contrary people just think of a way to avoid this problem, such as the recent fire up the living body, and brush figure ace archon.

Sacrificial knife: Attack Mana Stolen / life. Curse matter: Strengthening summoned properties, reducing calls CD. The large witch doctor due to his deputy for 20 yards and a saber good attributes generally still use exclusive. This exclusive weapon effects nothing saber completely Acura yellow fitted instead.

Some people say that such a change that take all the exclusive weapons, who use ordinary. What is wrong? Watching Master Staff, monks fist, what is wrong? Is universal rune sword more comfortable?

Can also non-exclusive the corresponding specialization changes, not just the attack speed of different. For example, the most sad reminder Hand Staff, what is the significance of its existence? Any one mage! That ability to let Hand Staff incidental elements of injury is a significant addition, a certain build artifact mage or witch doctor do? Spear, so long things can not figure out how that is a one-handed weapon. Changed hands, but the spear and shield can get together, it is not very interesting? The hammer has a unique property, a chance to stun. The ax has its own attributes, ignoring defense (including various shields, shields). The dagger has its own attributes, moving faster. Exclusive attributes in sword fighting, reducing the attack action before shaking and hard straight.

The armor will not speak of the fact there are many features. If a thing only for professional use, but this career do not want to use, which is not too ridiculous?

2: Skills

If the equipment is a shell of the characters, the skill is the character's soul. Unfortunately, you do not see the essential difference vocational skills in D3, we are more concerned about this skill can cause XXX, where XXX% damage larger the number, the better, it is no brain. Let every professional can smooth is not easy to deal with various situations, so each job has a corresponding BUFF skills, life-saving skills, control skills, the skills of the energy source, the energy consumption skills. But this does not mean they Occupation are made of a kind, especially melee remote are getting closer and closer, you can not say witch doctors push Bear and monks of the bell ringing much difference, in addition to the animation is not the same.

To Build diversification, the Blizzard kept suppressed too strong skills to strengthen the unpopular skills, but each time changes are too simple, simply changes the figures. The end of the day we will order or efficiency, choose to hurt the highest skills, the strongest defense skills.

As equipment, each have its special and irreplaceable role skills, before they can be used. Although it may not be able to cope with all situations, but it must be in some cases it is best to use.

Talking about it, starting with the Master version Master relatively weak, the skills of the Master has been no good synergistic, lack of fit, individual skills and very idiot. Such as Frost-ray, this is clearly defined as a monomer output skills, because they can only hit an enemy, however the highest injury Rune poor 280%, you let the people choose it face 390% of meteorites and 300% the Archon how to keep calm?

Shaped Rune Lie lightwave elevated to a similar 1.5 seconds after the injury, no one used the same. If you want to define, then give it a real maximize it for maximum sustained damage output, such as

Frost-ray: continuous use on a single goal to continuously improve the damage per second increased by 20%, while secret consumption increased by 20 per. This will not only allow the continued attacks caused terrible damage, it will not enhance the damage caused by the imbalance unlimited. Little in fact be able to output stability and attacks on a single target environment, if we do not give enough damage compensation, this skill is always no one.

Monk is a melee occupation, to create an enemy distant circle, brazenly labeled cellular remote monster, which is head smashed?

How about this?

Eight phase array: to create a 20-yard circle itself, the monster in the region can not leave the circle. Rune can have some monsters in the circle by the additional damage, attack speed reduced, not cast, external remote attacker can not enter, players quickly back to the blood, and so on.

Monks of this melee can draw a the Deathmatch field playing a monster deal like the kite is very useful remote. After seeing the blue fat, I am no longer afraid!

As can be seen, the Blizzard far too lazy design skills, several Rune nothing more than "harm," "less energy-consuming" plus range "extension of time" and so on, these can be achieved by equipping . Rune skills to truly become different skills is fundamental to build diverse.

3: Monster

In fact, this is the most important, I think.

Again interesting equipment, skills, and then cool, or brush map forever you will choose the most efficient build.

General, we hope to have a more clear-cut in various occupational positioning, such as barbarians resistant to attack, and this is now reflected in the very prominent. Monk harm necessary to highest monomer, AOE poor. Master to have abundant element spell and good AOE. Demon Hunter range system of hegemony, and specializes in mobile and dodge. Witch Doctor pet synergy, good positions in combat and team assisted.

The positioning fact, yes, but also in 1.01-02 stage there embodied, With the monster is eroding universal Zhan Zhuang era, professional orientation has not come out. Demon Hunter specializes displacement, flexible, no fighting you flexible, standing shot, picking up things and leave. Regardless of MF or liters PLG, the needs are fast fighting quickly on foot, so savage talent looks so strong. Necessary difficulties or need to have some way of fighting is not necessary should be equipped RCC.

Watching the 10PP the Ards Modan was standing black water wrestled, in fact, is a kind of sad.

Play DH DH evade enemy attacks kite very pleasant feeling, but does not affect the efficiency, which is the characteristics of this career. Barbarians into the enemy heap, vampire, stabbed, another fun features of this career. When the attack does not need to escape all occupations also are the same.

1.05 keys BOSS regarded as some features, such as Jordan Kule's cover, forcing you to go, insects Magda's face, no one would dare to greet run into these things cause great trouble to give players actually a good thing. It allows players to for richer battle, also with each other for various occupational. In fact, these things can be moved to the day-to-day elite Molten explosion must hide, no matter how much blood a fried die, and there's nothing wrong. We brush the brush are asleep, not low critical hit chance, Blizzard constantly improve the critical hit chance, the results of the trapped or trapped, because the swap rate, cheap equipment all day 10 legend and the day before a legend The income no difference. And the the monster difficulty of system, also did not solve this problem, the injury is not improved significantly, but the excessive amount of blood allows players to fight very pleasant feeling.

The monster attack should not have to escape, or will die (no matter how high your panel), while all the attacks of the monster must be able to escape, and will not allow players to criticize. So as to allow occupational different way of fighting back, we would not have so much infighting.

Monday, November 12, 2012

"Guild Wars 2" craftsman skills Orion 400 experience


Huntsman

0-75 Materials

Copper Ore x100 $ 19c

Lump of Tin x10 $ 80c (NPC)

Green Wood Log x312 $ 12c

Rawhide Leather Section x48 $ 7c

Tiny Venom Sac x44 $ 16c

Tiny Totem x44 $ 18c

Tiny Claw x12 $ 37c

Tiny Scale x12 $ 50c

→ 86s

0-75 production

Bronze Ingot x10

Green Wood Plank x104

Stretched Rawhide Leather Square x24

Green Longbow Stave x6

Rawhide String x12

Green Short-Bow Stave x6

Bronze Torch Head x6

Green Torch Handle x6

Bronze Horn x6

Bronze Warhorn Mouthpiece x6

Lv.1 ~ 2

Green Wood Dowel x16

Lv.3

Bronze Plated Dowel (Master) x8

Lv.1

Malign Green Inscription x4

Lv.2

Healing Green Inscription x4

Precise Green Inscription x4

Resilient Green Inscription x4

Lv.3

Healing Bronze Plated Inscription (Master) x4

Malign Bronze Plated Inscription (Master) x4

The 0-375 research and development (Discovery) are the same!

Weapons inscriptions sequence down production of semi-finished products with (Lv.1 ~ 3), total R & D 24

For example: Longbow stave + String + Inscription = Bow

Will be able to enter the next phase of finished and finished products directly sell store!

75-150 materials

Iron Ore x144 $ 25c

Soft Wood Log x416 $ 28c

Thin Leather Section x72 $ 7c

Small Claw x44 $ 48c

Small Fang x12 $ 75c

Small Totem x12 $ 97c

Vial of Thin Blood x12 $ 92c

Small Venom Sac x32 $ 48c

→ 2g 25s 68c

75-150 production

Iron Ingot x48

Soft Wood Plank x104

Cured Thin Leather Square x36

Soft Longbow Stave x6

Thin String x12

Soft Short-Bow Stave x6

Iron Torch Head x6

Soft Torch Handle x6

Iron Horn x6

Iron Warhorn Mouthpiece x6

Lv.1 ~ 2

Soft Wood Dowel x16

Lv.3

Iron Plated Dowel (Master) x8

Lv.1

Pillaging Soft Inscription x4

Lv.2

Honed Soft Inscription x4

Rejuvenating Soft Inscription x4

Strong Soft Inscription x4

Lv.3

Pillaging Iron Plated Inscription (Master) x4

Ravaging Iron Plated Inscription (Master) x4

150-225 material

Iron Ore x144 $ 25c

Lumps of Coal x48 $ 1s 60c (NPC) to buy 5 copies

Seasoned Wood Log x312 $ 43c

Coarse Leather Section x72 $ 24c

Claw x44 $ 15c

Fang x12 $ 46c

Totem x12 $ 46c

Vial of blood x12 $ 51c

Bone x32 $ 30c

→ 2g 28s 80c

150-225 production

Steel Ingot x48

Seasoned Wood Plank x104

Cured Coarse Leather Square x36

Seasoned Longbow Stave x6

Coarse String x12

Seasoned Short-Bow Stave x6

Steel Torch Head x6

Seasoned Torch Handle x6

Steel Horn x6

Steel Warhorn Mouthpiece x6

Lv.1 ~ 2

Seasoned Wood Dowel x16

Lv.3

Steel Plated Dowel (Master) x8

Lv.1

Pillaging Seasoned Inscription x4

Lv.2

Honed Seasoned Inscription x4

Rejuvenating Seasoned Inscription x4

Strong Seasoned Inscription x4

Lv.3

Pillaging Steel Plated Inscription (Master) x4

Vigorous Steel Plated Inscription (Master) x4

225-300 material

Platinum Ore x96 $ 30c

Lumps of Primordium x48 $ 4s 80c (NPC) to buy 5 copies

Hard Wood Log x312 $ 16c

Rugged Leather Section x72 $ 23c

Sharp Fang x44 $ 23c

Vial of Thick Blood x12 $ 24c

Sharp Claw x12 $ 28c

Full Venom Sac x12 $ 22c

Heavy Bone x32 $ 22c

→ 1g 45s 32c

225-300 production

Darksteel Ingot x48

Hard Wood Plank x104

Cured Rugged Leather Square x36

Hard Longbow Stave x6

Rugged String x12

Hard Short-Bow Stave x6

Darksteel Torch Head x6

Hard Torch Handle x6

Darksteel Horn x6

Darksteel Warhorn Mouthpiece x6

Lv.1 ~ 2

Hard Wood Dowel x16

Lv.3

Darksteel Plated Dowel (Master) x8

Lv.1

Valkyrie Hard Inscription x4

Lv.2

Berserker's Hard Inscription x4

Explorer's Hard Inscription x4

Rampager's Hard Inscription x4

Lv.3

Carrion Darksteel Plated Inscription (Master) x4

Valkyrie Darksteel Plated Inscription (Master) x4

300-375 material

Mithril Ore x96 $ 31c

Elder Wood Log x312 $ 29c

Thick Leather Section x72 $ 8c

Large Fang x12 $ 74c

Intricate Totem x12 $ 94c

Large Claw x44 $ 87c

Potent Venom Sac x12 $ 90c

Large Bone x32 $ 72c

→ 2g 18s 28c

300-375 production

Mithril Ingot x48

Elder Wood Plank x104

Cured Thick Leather Square x36

Elder Longbow Stave x6

Thick String x12

Elder Short-Bow Stave x6

Mithril Torch Head x6

Elder Torch Handle x6

Mithril Horn x6

Mithril Warhorn Mouthpiece x6

Lv.1 ~ 2

Elder Wood Dowel x16

Lv.3

Mithril Plated Dowel (Master) x8

Lv.1

Valkyrie Elder Inscription x4

Lv.2

Cleric's Elder Inscription x4

Explorer's Elder Inscription x4

Rampager's Elder Inscription x4

Lv.3

Carrion Mithril Plated Inscription (Master) x4

Explorer's Mithril Plated Inscription (Master) x4

375-400 material

Mithril Ore x56 $ 31c

Elder Wood Log x84 $ 29c

Thick Leather Section x12 $ 8c

Potent Venom Sac x60 $ 90c

→ 96s 68c

Use the Karma purchasing 375 Rampager's recipe

375-400 production

Mithril Ingot x28

Elder Wood Plank x28

Cured Thick Leather Square x6

Elder Longbow Stave x1

Thick String x2

Elder Short-Bow Stave x1

Mithril Torch Head x1

Elder Torch Handle x1

Mithril Horn x1

Mithril Warhorn Mouthpiece x1

Lv.3

Mithril Plated Dowel (Master) x8

Lv.4

Rampager's Mithril Imbued Inscription (Rare) x4

375-400 R & D (Discovery) made four yellow weapons

Postscript:

All materials purchase from TP, total cost of about 10g 00s 76c

(All bank material should be a lot of my actual practice together, plus sell back the finished cost about guild wars 2 gold)

Weapons, armor, jewelry making ways much the same, almost spent.

Basically by the semi-finished products + inscriptions with R & D as a major upgrade means.

Weapons, inscriptions group is not the only choice.

Players to be selected in accordance with the the TP current price and personal material bank.

Wednesday, November 7, 2012

DNF red-eye players homemade moving bricks experience


I move bricks are in pursuit of the war of annihilation king level. Simple reason authorize soon to get rich quickly, usually in a day number 1.5 million easily, I do not list a specific formula, now a lot of players are sent, no meaning, I brush here are with 600 colorless other wholly without, so you can simply see myself one day harvest.

The brush conditions simple 70 devil, of course, the other number can also just brush effect, I loke half a of a No. 1 and a half hours to solve, why they say the devil best.

Devil recommended equipment, fake purple and outsider sets:

False purple: Select strength, crit is the best.

Outsider sets: selection of 45 skills or anger Wrath of God! The brush map very giving power, a 45 skill BOSS basically no blood.

The below said under a single number of friends a month earn a maximum of two hours per day, the monthly income of no less than the 40 million. This varies from person to person, a No. 1 about 50 million. A lot of players would say exaggerated the point, why is 40 million?

1. Basic daily brush map kept at 1.5 million, at least 35 million a month.

2. Chase boss card, our region at least 2.8 million a month at least reported 2? Least a 5 brush, sometimes one day two, really, it is recommended to go to the line that others do not brush map brush, easy to burst, and that line on her own.

3. Black suppliers. Crystal, salamanders do not have to explain, must not be less than 2 million. There is a brush elite monster card is a good thing to get rich, I 30 cans a day, almost no pressure, because there are a lot of black business 100 gold. So simple a number of basic 4000 without pressure.

I DNF experience to make money with the smell:

I play four years, playing the number is estimated more than 10 full level brush playing 30 votes, many sold the basic one number is around 37 days! Eat any PL drugs, but every day is absolutely the brush playing PL with 45 towers, so is making money Road, just to see what he wants. Share experiences, and we went to see.

Moving bricks: the previously explained.

2. Common account: 16 No. brush 1 king Figure a day to make money really fast, my friends every day to play only the common account, the basic monthly income of billions of dollars, specifically did not practice, but know how to do a day to send the West Coast golden girl, what 25-40 grade equipment, bought all come auction, it is marketing, in particular, only a few sets of crit, attack speed sets marketing, brush Figure common account is needed, so a black business equipment thousands, lost up to 100K so stress-free and cost-effective than doing drawings.

3. legendary cheap to buy high-priced to sell, I do two weeks, and not get on. I was doing, received an extraordinary adventurer soul, about two weeks to make 7 million, but it is really tired, are basically looking at the auction, eat stared at, and money good things, are listed on the auction 1 gold accept that you made.

4. On a common gaming house: needs a lot of money when gambling optimistic about others bet, it is best to make a record, a lot of fish in troubled waters, I cheated many times, as well as attention to large customers betting on the best weigh, do not See more money on closing.

Advice: stay away from Kelly. Ke Lunde. Away from the explosion pink explosion SS directly to the interface to play if you are not rich, "direct delete it".

I hope we do not spend a penny can buy fashion, buy pink.

Monday, November 5, 2012

"Guild Wars 2" Arch Mage upgrade to use mace / dagger build


First, to share PVE with the build.

What is the most important in the process diagram and growth run ~

Of course, running speed and explosiveness!

Therefore the scepter / dagger weapon of choice is the most appropriate:

1. AoE explosive, fast clear blame go to the next destination.

2. Walking the skills many plus kill hurry wind bunk Safe 4, ran Figure excellent.

Natural talent, I chose 30/25/0/0/15

Fire: choose to maximize damage

Wind: Select glyph strengthen

Secret: turn to be incidental gift

The Wind 30 points also can be changed if we want to hurry ultimate CD-20% of the features.

This set of characteristics of the trait or around the explosive power and running speed on.

High explosive fire skills fast range AoE, so after horse knock off cutting wind.

I chose the generic skills .

6: treatment comes with the gift of fire might wind swiftness with glyph CD-20% and give a layer of gift characteristics.

Set on foot / outbreak / survival as one of the good skills!

7: take a passive effect, the value can not be underestimated in the process of growing passive.

8: signs AoE skills and finishing moves, will bring with fire cast stacked high might quick clean-up monster.

9: The damage reduction and anti-knock down up to 8 seconds to cope with most of the drag blame AoE occasions.

0: not good partners when teammates do not want to go.

Hurry:

Usual hurry, because the relationship between the characteristics of cut wind properties 6 directly 20 seconds for quick, almost resident.

More wind this trick hurry nirvana to help you quickly across the map and strange District.

If an incident entangled blame the available wind 5 to kick, knock down + distance.

tips:

1. The wind 4 launched during monster locked.

2. The Wind 4 disregard retarder characteristics can immediately distance, while dodge projectile attacks.

3. Annoying automatically targeted to the setting will turn it off, since you want to punch which rushed which ~ (But remember to open back dynamic solution with the mob group, or will not hit monster).

4.In the battle, beat can be immediately turned mad press ESC to deselect the target, and then press the Wind 4 directly say bye-bye with the monster ~~ ~~

Combat:

Set build once AoE 3 to 6 rats in the situation of your equipment properly and clear thinking, the same level monster is no problem, and wave kick down the finish work is not clear-cut.

First Wind attribute Yinguai> 23> 5 with knockdown.

Monster easy to kill then cut fire> 94 with the press through hoops> 238 chaos hit after a pass> Aralia 5

Or cut> Shield> 5 (strange get up the way knockdown 9)> 4> cut fire four Ring of Fire> 238 chaos a> Aralia hit after 5.

Usually monster is directly under the despotic power of 12 to 15 layers might fire 235 dead, not dead geostrophic wind turn to pick up the pieces quite easily, will not go.

Another underwater combat, I think it is one of the set build Achilles Heel .....

So can not to fight, anyway, running speed by 33%, Permanent invincible XD.

The process of growing up:

The weapons a child to hurry, you can buy a cheap kill monsters swiftness Rune (sigil).

Correction: hold two runes only take once the effect, but to kill the monster stackable.

First first 10:00 of natural talent talent lost in the wind, 10% of the running speed of no small.

The first 20 points still lost to the wind, you can reach a 33% running speed of Permanent.

The first 30 points of lost the fire it is recommended that this level the monster has begun is not easy to hit.

Then, one after another as lookout and Arcane point at least, Congratulations 80 ~ ~
Main power, precision equipment selection, especially weapons recommended change once every five green containers (not expensive anyway)

Rune suggests swiftness duration get a set out, and the remaining bulk power, precision can be.

Weapon runes (sigil) select the stacked series or sigil of Fire are good to use, according to the demand.

Saturday, November 3, 2012

Memories of the glorious history of the melee


I start D3 May 18, the KEY sell very hot, I'm one lucky group of players, a career is barbarian. Teammates persuaded me that, based on the experience of D2, Barbarian consuming equipment. But I try to slightly under other occupations, to combat the flu with barbarians are about the same too far hesitate to practice it.

Then the version number should be 1.0, right? I was still a student, the game a long time when I first LV 60 when the world first through purgatory the diablo has already generated, I remember one Master.

I believe that when players play over 1.02 before the melee all remember how to survive.
At first there were the the A2 box BUG, ??Master and DH go brush boxes, the barbarians also can go, but the problem is you have to find a mage or DH with you that progress because then can butcher barbarians.

Barbarians at that time almost all of the sword and shield flow, Barbarian most expensive equipment is three artifacts - Command head, long ears waist, storm shield, then find a shield first look at the block value was Barbarian DPS will 8K to 10K.

Then harrogath teach you how installed in Amoy GF, AH, anyway, you can not afford to buy the three artifacts, not as good as 300% GF went to the tomb kick jar. There are many Manzi proudly proclaiming yourself kicking cans 10 minutes 100 000 A1 to more money faster than through brush, and then can not afford the money jar. . . .

Master and Demon Hunter the whiteboard Staff of an unknown to throw on the ground, you can start to play A3 elite.

At that time, the barbarians are at the Master brush handout to eat.

Elite at the time even if 5BUFF is also not necessarily out yellow fitted, so brush A1 to speed brush BOSS, in order that the two halves of yellow installed.

Then A1 can not afford 63 loaded

Then no one mentioned the melee to avoid injury problems, because we see 20 Block, 800 anti-attack, 8000 Armor, 50K blood barbarians will dare brush Siege Beast.

Then Master consoled barbarians: Remote Occupation was suitable wasteland, you have also installed a God on efficient than we are. "

I play 150 hours savage brush 60 hours A1, then more than 20 hours with a variety of violent elite Wrestling, 1.02 during the most glorious records the SOLO passed than the column - but I stack less than 5 BUFF.

The most fun, double cyclone ran after the rise of the cool stream, but I gave up 156 hours savage play Monk.

Barbarian bitter three versions, from the 103 operator to now three versions happy, is called a patch a God, 102 pro-son of the Master, pro-daughter Demon Hunter, now only a true son of barbaric people.

Thursday, November 1, 2012

Guild Wars 2 MF value has no effect on the chest as well as the mysterious furnace probability


This value Guild Wars 2 MF (magic find) Would open the box and mysterious melting pot synthesis of the probability of an impact, we have repeatedly discussed many times, are not conclusive, then today from the official personnel Izzy Cartwright Replies should make everyone very interested:

A monster kill

MF value only applies to monsters kill probability about to open the box, we have a better calculated reason why the reason for doing this is to avoid players wearing combat equipment before open the box and put on kill BOSS loaded the MF, the MF value only affects the ordinary monster kill the drop probability.

MF values take effect only at the time when the monster is killed before, once the monster is dead after you and then put on MF installed is of no use, because the probability of falling has been calculated before the end of the battle.

The mysterious furnace

Similarly, MF values of synthetic probability the mysterious furnace equipment is not affected, the MF value only in the kill monsters drop loot works. (Advanced equipment, including arts and crafts materials, yellow installed as well as orange and other equipment drop rate)

The Granted Zomoross majesty, but I'm sure he must have enjoyed in you eyes full of anticipated randomly assigned to you some of the items, especially the moment when you press the Fusion button, he certainly hid you behind evil smile.